All plugins

Runtime Wall Builder

Wall Plugin — CodPassionWall

Place and edit walls at runtime or in the editor. Automatic corner joining, doors and windows via the reveal system, wall painting in color and texture modes, grid snapping, and save/load. Standalone — no dependencies.

v2.3.0 · UE 5.2+ · Windows, Linux · 6 Blueprints, 5 C++ Classes

Runtime Floor Placement

Dynamic Floor Plugin

Place polygon-based floor surfaces at runtime using a node network for enclosed-room detection. Material ID system, preview-before-commit, polygon boolean operations (Clipper2), and save/load. Standalone — requires ProceduralMeshComponent.

UE 5.5–5.7 · Windows · Requires ProceduralMeshComponent

Integration Add-on

Wall & Floor Merger Plugin

An add-on reference plugin that connects the Wall Plugin and Dynamic Floor Plugin in one combined runtime building system. Includes MergerMapTest (playable demo map) and 5 integration Blueprints. Requires both dependency plugins.

v1.0 · UE 5.6+ · Win64, Linux · Requires Wall Plugin + Floor Plugin

Free

Free Demo

Try the plugins before you buy. The free demo is available on itch.io. Scope and covered plugin versions — TODO: confirm.

Plugin dependencies

The Wall Plugin and Dynamic Floor Plugin are each standalone and can be used independently. The Merger Plugin is an add-on that requires both other plugins to be installed and enabled first.

Wall Plugin + Floor Plugin Merger Plugin

Both Wall Plugin and Dynamic Floor Plugin must be purchased, installed, and enabled before the Merger Plugin can function.