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Wall Plugin — Overview

CodPassionWall — Unreal Engine Runtime Wall Builder

Version: 2.3.0  ·  Author: Coding Passion  ·  License: Standard License (Fab EULA)

A modular wall plugin for Unreal Engine that lets you place and edit walls at runtime and in the editor. Wall segments snap together cleanly at any angle, corners are auto-joined, and doors or windows can be cut into any wall using a flexible reveal system.


Key Features

  • Runtime wall placement — spawn and position walls at runtime from Blueprint or C++
  • Editor placement tool — a dedicated editor panel to place walls by clicking in the viewport
  • Automatic corner joining — walls connected at start or end share vertices cleanly at any angle
  • Doors, windows, and custom openings — add openings via reusable reveal actors
  • Wall painting — apply solid colors or tiled textures to wall surfaces at runtime and in the editor
  • Grid snapping — optional configurable grid snap during placement
  • Save and load — persist wall positions, dimensions, paint, and reveals via the built-in save system
  • Navigation-friendly — nav-mesh-compatible options for AI pathfinding around walls

Compatibility

PropertyValue
Unreal Engine5.2 and later (continuously updated)
Target platformsWindows, Linux
Development platformWindows
Network replicationNot included out of the box

Quick Navigation

I want to…Go to
Install the pluginInstallation
Place my first wallQuick Start
See all featuresFeatures
Use the editor build modeBuild Mode
Place walls at runtimeWall Placement
Add doors and windowsDoors and Windows
Paint wallsMaterials and Wall Paint
Use grid snappingGrid and Snapping
See example setupsExamples
Fix a problemTroubleshooting
Read the FAQFAQ