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Quick Start — Merger Plugin

Quick Start

Get from a fresh install to playing the demo map in a few minutes.


Prerequisites

Make sure all three plugins are installed and enabled. See Installation if you have not done this yet.


Step 1 — Open the demo map

In the Unreal Editor, open the Content Browser.

Navigate to:

/Engine/Plugins/CodingPassionPluginMerger/Maps/

Double-click MergerMapTest to open the level.


Step 2 — Press Play

Click the Play button in the Unreal Editor toolbar.

The game starts in Wall System mode by default.


Step 3 — Explore the Wall System

The Wall System starts active. Here is what you see:

UI ElementLocationPurpose
Plugin switch buttonsTopSwitch between Wall System and Floor System
Placeable itemsBottomSelect what to place (walls, objects for walls)
Color pickerMid-leftWall coloring tools

Place a wall:

  1. Select a wall item from the bottom bar
  2. Left-click to place it in the world

Color a wall:

  1. Press a color in the color picker
  2. Click Wall Paint
  3. Click two points on a wall

Step 4 — Switch to Floor System

Click the Floor System button at the top of the screen to switch modes.

Place floor tiles:

  1. Choose a floor texture from the selector
  2. Click PlaceFloor
  3. Left-click on the ground to place tiles

Fill an entire room:

  • Hold Shift while placing floor tiles to fill the room automatically

Step 5 — Explore and experiment

Press Escape or stop Play to return to the editor.

Open the Blueprints in the plugin content folder to see how the integration is built. The demo map is your reference — use it as a starting point for your own project.

→ See Examples for a guided walkthrough → See Features for a full feature overview → See Build Mode for all input controls


TODOs

  • TODO: add full list of supported keyboard/mouse inputs (keyboard/mouse confirmed; gamepad unknown)